Guild Wars




Guild Wars Game Update Notes - May 2009

Update - Thursday, May 14

Bug Fix
  • Fixed a crash bug.

Update - Thursday, May 14

Skill Updates

PvE and PvP
  • Heart of Shadow: functionality changed to: "You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target."
  • Shadow Fang: added an after-cast delay.
  • Viper's Defense: functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, and you Shadow Step to a nearby location, directly away from your target."
  • Mirror of Ice: functionality changed to: "For 5 seconds, plus 3 additional seconds for every rank of Energy Storage, you deal an additional 5..35 cold damage whenever you cast a Water Magic hex."
  • Steam: functionality changed to: "Target foe is struck for 5..50 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds."
  • Illusionary Weaponry: decreased Energy cost to 5.
  • Castigation Signet: increased recharge to 20 seconds.
  • Peace and Harmony: decreased duration to 1..3 seconds; increased recharge to 12 seconds.
  • Word of Healing: decreased non-conditional healing to 5..100; increased conditional healing to 30..115.
  • Foul Feast: increased recharge to 5 seconds.
  • Lingering Curse: decreased healing reduction to 20%.
  • Hunter's Shot: functionality changed to: "If this attack hits, your target bleeds for 3..25 seconds."
  • Melandru's Shot: functionality change to: "If this attack hits, your target bleeds for 5..25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10..25 damage and is crippled for +5..15 seconds."
  • Keen Arrow: decreased conditional damage to 5..25.
  • Protective Was Kaolai: increased recharge to 25 seconds.

  • Strength of Honor: decreased damage to 1..5.
  • Aegis: reduced casting time to .25. Functionality changed to: "For 1..3 seconds, hostile spells and attacks against 'target other ally' fail."
  • Warrior's Endurance: this skill is now a stance.

  • Low Blow: functionality changed to: "Strike target foe for 45..70 damage. If target foe is knocked down, that foe takes an additional 30..50 damage and suffers from Cracked Armor for 14..20 seconds."
Faction Skills
  • Elemental Lord: functionality changed to: "For 40..60 seconds, your elemental attributes are boosted by 1, you gain 1 Energy for every 10 ranks of Energy Storage, and you are healed for 100..300% of the Energy cost each time you cast a spell."
  • Summon Spirits: decreased recharge time to 5 seconds.
  • Fragility: this skill now also affects adjacent foes.
  • Strength of Honor: increased damage to 5..25.
  • Tryptophan Signet: this skill no longer requires touch range.

Bug Fixes
  • Fixed a bug that prevented pet names from displaying properly in some languages.

  • Master Architect Gunther in Fort Aspenwood now destroys any masterless Minions within earshot.
  • A Xunlai Agent and Chest has arrived in the Zaishen Menagerie.
  • Ai Tei [Merchant] has arrived in the Great Temple of Balthazar.
  • Moss Spiders and Black Moas now grow appropriately as they evolve.
  • Adjusted the amount of dishonor points given out by the Dishonorable Combatant System.

Update - Thursday, May 7

Xunlai Tournament House 2.0
  • The Xunlai Tournament House has received a variety of exciting improvements!
    • Players will now log in to the Xunlai Tournament House with their Guild Wars username and password.
    • The interface and functionality of the Xunlai Tournament House has been greatly improved. To read about the changes, see this article.
Updated Zaishen Rewards
  • Updated the Zaishen Chest drops to replace the Unseen Tonic with the Phantasmal Tonic for the month of May. More information on Zaishen Rewards can be found here.
Automated Tournaments
  • Updated Automated Tournament map rotations.
Bug Fixes
  • Fixed a bug that prevented some players from turning in collectible items to Nicholas Sandford.
  • Fixed a bug that allowed some pets to evolve at level 14.
  • Fixed a bug that prevented some pets from being added to the Fellowship monument.
  • Xunlai Tournament Agents now offer prizes for the April tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
  • Zaishen Combat Quests are now repeatable.
  • When multiple quests have been completed, players are now able to select which quest they would like to turn in.
  • Reduced the cost of Zaishen Summoning Stones from 5 Silver Zaishen Coins to 3.

Update - Friday, May 1

Bug Fixes
  • Fixed a bug that incorrectly awarded credit for a Zaishen Combat Quest.