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Guild Wars Game Update Notes - March 2009

Update - Monday, March 30

Miscellaneous

Update - Thursday, March 5

Updated Zaishen Rewards
  • Updated Zaishen Chest drops to replace Searing Tonic with a new tonic for the month of March. More information on Zaishen Rewards can be found here.
Automated Tournaments
  • Updated Automated Tournament map rotations.
Skill Updates

For more information on these changes, please see the Developer Updates page.

PvE and PvP
Assassin
  • Hidden Caltrops: now disables all your non-Assassin skills for 10 seconds.
  • Shadow Refuge: increased duration to 6 seconds.
Elementalist
  • Aura of Restoration: decreased Energy cost to 5; increased recharge to 12. Functionality changed to: "For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell."
Mesmer
  • Ether Feast: increased Health per Energy drained to 20..65.
  • Illusion of Haste: reduced the duration of the Crippled condition to 3 seconds.
Necromancer
  • Gaze of Contempt: increased casting time to 2 seconds.
  • Rend Enchantments: increased casting time to 2 seconds.
  • Wail of Doom: increased recharge to 15 seconds.
Warrior
  • Defensive Stance: decreased duration to 1..5 seconds; decreased armor gain to +10.
  • Disciplined Stance: decreased duration to 1..4 seconds; decreased armor gain to +10.
  • Distracting Strike: functionality changed to: "If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds."
  • Flail: decreased duration to 1..15 seconds.
  • Healing Signet: increased healing to 82..172.
  • Primal Rage: increased recharge to 15 seconds.
  • Shield Stance: decreased duration to 1..6 seconds.
  • Soldier's Defense: decreased duration to 1..5 seconds.
PvP
Ranger
  • Read the Wind: functionality changed to: "For 24 seconds, your arrows move twice as fast."
Ritualist
  • Ancestors' Rage: increased duration to 3 seconds; decreased damage to 1..31.
  • Weapon of Warding: functionality changed to: "For 5..10 seconds, target ally has a Weapon of Warding, granting that ally +2..4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks."
Bug Fixes
  • Fixed a bug that caused heal-reducing skills and heal-increasing to stack incorrectly.
  • Fixed a bug that caused Eye of the North treasure chests in Hard Mode to not drop Skill Tomes.
Miscellaneous
  • Xunlai Tournament Agents now offer prizes for the February tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
  • Improved Hero AI for the Necromancer spell Death Nova to reduce the use of this spell when not in combat.