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Warrior: Strength
Primary Attribute (Available to Primary Warriors only). Points in this attribute increase the armor penetration of the Warrior's attack skills by 1% per attribute level. Strength also improves the effectiveness of skills that keep the Warrior alive, and those that inflict damage on his opponents.
All skills are shown with minimum and maximum values. The minimum is with 0 points in the related attribute; the maximum is with 15 points in the related attribute. It is possible to have more than 15 points in a given attribute, but values will need to be calculated on the 15-point figures given in the individual descriptions.
Core Skills
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Battle Rage - Stance [Elite]
Adrenaline: 4
Activation: 0 |
Duration: 5..20
Recharge: 0 |
Stance. For 5..20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline. |
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Berserker Stance - Stance
Energy: 5
Activation: 0 |
Duration: 5..11
Recharge: 20 |
Stance. For 5..11 seconds, you attack 33% faster and gain 50%% more adrenaline. Berserker Stance ends if you use a skill. |
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Bull's Strike - Attack
Energy: 5
Activation: 0 |
Duration: 2
Recharge: 10 |
Attack. If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down. |
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Endure Pain - Skill
Energy: 5
Activation: 0 |
Duration: 7..18
Recharge: 30 |
Skill. For 7..18 seconds you have an additional 90..300 Health. |
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Power Attack - Attack
Energy: 5
Activation: 0 |
Recharge: 3 |
Attack. If this attack hits, you strike for +10..40 damage. |
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Shield Bash - Skill
Energy: 5
Activation: 0 |
Duration: 5..11
Recharge: 20 |
Skill. For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. |
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Sprint - Stance
Energy: 5
Activation: 0 |
Duration: 8..14
Recharge: 20 |
Stance. For 8..14 seconds, you move 25% faster. |
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Warrior's Cunning - Skill
Energy: 10
Activation: 0 |
Duration: 5..11
Recharge: 60 |
Skill. For 5..11 seconds, your melee attacks cannot be blocked. |
Eye of the North Skills
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"I Meant to Do That!" - Shout
Energy: 5
Activation: 0 |
Recharge: 8 |
Shout. If you are knocked down, you gain 1..5 strikes of adrenaline. |
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Body Blow - Attack
Adrenaline: 7
Activation: 0 |
Recharge: 0 |
Attack. If this attack hits, target foe takes +10..40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 5..15 seconds. |
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Disarm - Attack
Energy: 5
Activation: 0.5 |
Recharge: 12 |
Attack. If this attack hits an attacking foe, that foe is interrupted and all of that foe's attack Skills are disabled for 0..5 seconds. |
Nightfall Skills
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Burst of Aggression - Stance
Energy: 5
Activation: 0 |
Duration: 2..10
Recharge: 12 |
Stance. For 2..10 seconds, you attack 33% faster. When this Stance ends, you lose all adrenaline. |
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Charging Strike - Stance [Elite]
Energy: 5
Activation: 0 |
Duration: 1..10
Recharge: 5 |
Stance. For 1..10 seconds, you run 33% faster. Your next sucessful hit does +10..40 damage and this Stance ends. This Stance ends if you use a Skill. |
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Counterattack - Attack
Energy: 5
Activation: 0 |
Recharge: 6 |
Attack. If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy. |
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Enraging Charge - Stance
Energy: 5
Activation: 0 |
Duration: 5..15
Recharge: 20 |
Stance. For 5..15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0..4 strikes of adrenaline. |
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Flail - Stance
Adrenaline: 4
Activation: 0 |
Duration: 5..15
Recharge: 0 |
Stance. For 5..15 seconds, you attack 33% faster but move 33%% slower. |
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Headbutt - Skill [Elite]
Energy: 15
Activation: 0.75 |
Recharge: 20 |
Skill. Target touched foe takes 40..100 damage. You are Dazed for 5..20 seconds. |
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Lion's Comfort - Skill
Adrenaline: 5
Activation: 1 |
Recharge: 0 |
Skill. All of your Signets are disabled for 12 seconds. You are healed for 30..80 Health, and you gain 5 Health for each rank in Tactics. |
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Magehunter Strike - Attack [Elite]
Energy: 5
Activation: 0.5 |
Recharge: 3 |
Attack. If this attack hits, you strike for +5..20 damage. If your target is under the effects of an Enchantment, this attack cannot be blocked. |
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Rage of the Ntouka - Skill [Elite]
Energy: 5
Activation: 0 |
Duration: 10
Recharge: 15 |
Skill. Gain 1..7 strikes of adrenaline. For 10 seconds, whenever you use an adrenal Skill, that Skill recharges for 5 seconds. |
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Signet of Stamina - Signet
| Activation: 0.25 |
Duration: permanent
Recharge: 20 |
Signet. You have +50..300 maximum Health. This Signet ends if you successfully hit with an attack. |
Factions Skills
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"You Will Die!" - Shout
Energy: 5
Activation: 0 |
Recharge: 15 |
Shout. If target foe is below 50% Health, you gain 1..3 strikes of adrenaline. |
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Leviathan's Sweep - Attack
Energy: 5
Activation: 0 |
Recharge: 8 |
Attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. |
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Primal Rage - Stance [Elite]
Energy: 5
Activation: 0 |
Duration: 10
Recharge: 15 |
Stance. For 10 seconds, all of your attacks have an additional 10..55% chance of being critical hits and have 20%% armor penetration. Primal Rage disables all skills for 10 seconds. |
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Signet of Strength - Signet
| Activation: 1 |
Duration: permanent
Recharge: 45 |
Signet. Your next 1..16 attacks deal +5 damage. |
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Tiger Stance - Stance
Energy: 5
Activation: 0 |
Duration: 4..10
Recharge: 20 |
Stance. For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit. |
Prophecies Skills
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"I Will Avenge You!" - Shout
Energy: 5
Activation: 0 |
Duration: 10
Recharge: 45 |
Shout. For each dead ally, you gain 10 seconds of +3..7 Health regeneration and your attack speed increases by 25%. |
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"I Will Survive!" - Shout
Energy: 5
Activation: 0 |
Duration: 5..11
Recharge: 30 |
Shout. You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5..11 seconds. |
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Bull's Charge - Stance [Elite]
Energy: 5
Activation: 0 |
Duration: 5..11
Recharge: 20 |
Stance. For 5..11 seconds, you move 25% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. |
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Defy Pain - Skill [Elite]
Adrenaline: 6
Activation: 0 |
Duration: 12
Recharge: 0 |
Skill. For 12 seconds you have an additional 90..300 Health and an additional 20 armor. |
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Dolyak Signet - Signet
| Activation: 0 |
Duration: 8..20
Recharge: 20 |
Signet. For 8..20 seconds, you have +10..40 armor and cannot be knocked down, but your movement is slowed by 75%. |
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Dwarven Battle Stance - Stance [Elite]
Energy: 10
Activation: 0 |
Duration: 5..11
Recharge: 20 |
Stance. For 5..11 seconds, you attack 33% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill. |
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Flourish - Skill [Elite]
Energy: 5
Activation: 1 |
Recharge: 8 |
Skill. All of your attack skills become recharged. You gain 2..7 Energy for each skill recharged by Flourish. |
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Griffon's Sweep - Attack
Energy: 5
Activation: 0 |
Recharge: 8 |
Attack. If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage. |
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Protector's Strike - Attack
Energy: 5
Activation: 0.5 |
Recharge: 3 |
Attack. If this attack strikes a moving foe, you strike for 10..40 more damage. |
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Rush - Stance
Adrenaline: 4
Activation: 0 |
Duration: 8..20
Recharge: 0 |
Stance. For 8..20 seconds, you move 25% faster. |
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Warrior's Endurance - Stance [Elite]
Energy: 5
Activation: 0 |
Duration: 5..35
Recharge: 30 |
Stance. For 5..35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior's Endurance cannot raise your Energy above 10..25. |
Related Warrior Links:
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