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Warrior: No Attribute

Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties.


Core Skills

"For Great Justice!" - Shout
Energy: 5
Activation: 0
Duration: 20
Recharge: 45
Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more.
Distracting Blow Distracting Blow - Attack
Energy: 5
Activation: 0.5
Recharge: 10
Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
Frenzy Frenzy - Stance
Energy: 5
Activation: 0
Duration: 8
Recharge: 4
Stance. For 8 seconds, you attack 33% faster but take double damage.
Wild Blow Wild Blow - Attack
Energy: 5
Activation: 0
Recharge: 8
Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.

Eye of the North Skills

Distracting Strike Distracting Strike - Attack
Energy: 5
Activation: 0.5
Recharge: 15
Attack. If Distracting Strike hits, it interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.
Grapple Grapple - Skill
Energy: 5
Activation: 0.75
Recharge: 12
Skill. You and target touched foe are knocked down.
Symbolic Strike Symbolic Strike - Attack
Adrenaline: 4
Activation: 0
Recharge: 0
Attack. If this attack hits, you deal +10 damage for each Signet you have equipped (maximum 70 damage).

Nightfall Skills

"You're All Alone!" - Shout [Elite]
Energy: 5
Activation: 0
Duration: 7
Recharge: 10
Shout. If target foe isn't near an ally, that foe suffers from Cripple and Weakness for 7 seconds.
Frenzied Defense Frenzied Defense - Stance
Energy: 5
Activation: 0
Duration: 8
Recharge: 10
Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage.

Factions Skills

"Coward!" - Shout [Elite]
Adrenaline: 6
Activation: 0
Recharge: 0
Shout. If target foe is moving, that foe is knocked down.
"On Your Knees!" - Shout
Adrenaline: 6
Activation: 0
Recharge: 0
Shout. Lose all adrenaline. If any adjacent foes are knocked down, all of your Stances are recharged.

Prophecies Skills

Flurry Flurry - Stance
Energy: 5
Activation: 0
Duration: 5
Recharge: 5
Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25%% less damage.
Skull Crack Skull Crack - Attack [Elite]
Adrenaline: 9
Activation: 0.5
Recharge: 0
Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a Spell, that foe is Dazed for 10 seconds.

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