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Ritualist: Spawning (Primary Attribute)

Eye of the North Skills

Energetic Was Lee Sa Energetic Was Lee Sa - Spell
Energy: 10
Activation: 2
Duration: 5..15
Recharge: 20
Spell. Hold Lee Sa's ashes for 5..15 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1..10 Energy.
Weapon of Renewal Weapon of Renewal - Weapon Spell
Energy: 5
Activation: 1
Duration: 4..10
Recharge: 10
Weapon Spell. For 4..10 seconds, the next time target ally hits with an attack Skill, that ally gains 1..7 Energy.

Nightfall Skills

Empowerment Empowerment - Binding Ritual
Energy: 5
Activation: 3
Duration: 15..60
Recharge: 30
Binding Ritual. Create a level 1..10 Spirit. All allies within its range holding an item gain 15..45 maximum Health and 10 maximum Energy. This Spirit dies after 15..60 seconds.
Reclaim Essence Reclaim Essence - Spell [Elite]
Energy: 5
Activation: 0.25
Recharge: 5
Spell. Destroy target allied summoned creature. You gain 5..20 Energy.
Renewing Memories Renewing Memories - Enchantment Spell
Energy: 5
Activation: 1
Duration: 5..20
Recharge: 20
Enchantment Spell. For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy.
Sight Beyond Sight Sight Beyond Sight - Enchantment Spell
Energy: 5
Activation: 0.25
Duration: 8..20
Recharge: 15
Enchantment Spell. For 8..20 seconds, you cannot be Blinded.
Spirit's Gift Spirit's Gift - Enchantment Spell
Energy: 10
Activation: 1
Duration: 60
Recharge: 45
Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5..50 Health and lose 1 Condition.
Spirit's Strength Spirit's Strength - Enchantment Spell [Elite]
Energy: 5
Activation: 1
Duration: 15..60
Recharge: 30
Enchantment Spell. For 15..60 seconds, your attacks deal 5..35 more damage while under the effects of a weapon Spell.
Wielder's Zeal Wielder's Zeal - Enchantment Spell [Elite]
Energy: 10
Activation: 1
Duration: 10..30
Recharge: 10
Enchantment Spell. For 10..30 seconds, whenever you cast a weapon Spell on an ally, you gain 1..5 Energy.
Wielder's Remedy Wielder's Remedy - Enchantment Spell
Energy: 5
Activation: 1
Duration: 10..30
Recharge: 10
Enchantment Spell. For 10..30 seconds, whenever you cast a weapon Spell on an ally, that ally loses 1 Condition.

Factions Skills

Attuned Was Songkai Attuned Was Songkai - Spell [Elite]
Energy: 10
Activation: 2
Duration: 45
Recharge: 60
Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -5..50% of the base Energy to cast.
Boon of Creation Boon of Creation - Enchantment Spell
Energy: 10
Activation: 2
Duration: 15..60
Recharge: 45
Enchantment Spell. For 15..60 seconds, whenever you create a creature, you gain 5..50 Health and 1..6 Energy.
Consume Soul Consume Soul - Spell [Elite]
Energy: 5
Activation: 0.75
Recharge: 2
Spell. Target touched Spirit is destroyed. All allies within the area of the destroyed Spirit are healed for 30..240 Health.
Doom Doom - Spell
Energy: 10
Activation: 1
Recharge: 8
Spell. Strike target foe for 10..40 lightning (maximum 135) damage for every recharging Binding Ritual you have.
Explosive Growth Explosive Growth - Enchantment Spell
Energy: 5
Activation: 2
Duration: 15..60
Recharge: 45
Enchantment Spell. For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage. 
Feast of Souls Feast of Souls - Spell
Energy: 10
Activation: 0.25
Recharge: 10
Spell. Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 50..100 Health.
Ghostly Haste Ghostly Haste - Enchantment Spell
Energy: 10
Activation: 1
Duration: 5..20
Recharge: 20
Enchantment Spell. For 5..20 seconds, spells you cast while within earshot of a Spirit recharge 25% faster.
Ritual Lord Ritual Lord - Skill [Elite]
Energy: 10
Activation: 0
Duration: 30
Recharge: 30
Skill. For 30 seconds, your Rituals recharge 15..60% faster.
Rupture Soul Rupture Soul - Spell
Energy: 10
Activation: 0.75
Recharge: 5
Spell. Target allied Spirit is destroyed. All nearby enemies are struck for 50..140 lightning damage and become blinded for 3..12 seconds.
Signet of Creation Signet of Creation - Signet
Activation: 2 Duration: 30
Recharge: 10
Signet. All Spirits and animated creatures within earshot gain +1..7 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.
Spirit Channeling Spirit Channeling - Enchantment Spell [Elite]
Energy: 5
Activation: 1
Duration: 10
Recharge: 30
Enchantment Spell. For 10 seconds, you gain +1..6 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a Spirit. 
Spirit to Flesh Spirit to Flesh - Spell
Energy: 10
Activation: 0.75
Recharge: 15
Spell. Target touched allied Spirit is destroyed. All nearby allies are healed for 30..240.

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