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Blind Was Mingson - Spell
Energy: 5
Activation: 1 |
Duration: 15..60
Recharge: 20 |
Spell. Hold Mingson's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds. |
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Flesh of My Flesh - Spell
Energy: 5
Activation: 4 |
Recharge: 0 |
Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. |
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Generous Was Tsungrai - Spell
Energy: 5
Activation: 1 |
Duration: 15..60
Recharge: 15 |
Spell. Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15..60 seconds and gain +50..140 maximum Health. When you drop his ashes, you gain 100..280 Health. |
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Life - Binding Ritual
Energy: 10
Activation: 3 |
Duration: 20
Recharge: 20 |
Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. |
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Lively Was Naomei - Spell
Energy: 15
Activation: 6 |
Duration: 45
Recharge: 20 |
Spell. Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy. |
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Mend Body and Soul - Spell
Energy: 5
Activation: 0.75 |
Recharge: 3 |
Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. |
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Preservation - Binding Ritual [Elite]
Energy: 5
Activation: 3 |
Duration: 90
Recharge: 20 |
Binding Ritual. Create a level 1..10 Spirit. Every 4 seconds, this Spirit heals one non-Spirit ally in the area for 10..115 Health. This Spirit dies after 90 seconds. |
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Protective Was Kaolai - Spell
Energy: 10
Activation: 1 |
Duration: 15..60
Recharge: 20 |
Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. |
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Recuperation - Binding Ritual
Energy: 25
Activation: 3 |
Duration: 15..45
Recharge: 45 |
Binding Ritual. Create a level 1..10 Spirit. Non-Spirit allies within its range gain +1..3 Health regeneration. This Spirit dies after 15..45 seconds. |
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Resilient Was Xiko - Spell
Energy: 5
Activation: 1 |
Duration: 5..20
Recharge: 10 |
Spell. Hold Xiko's ashes for up to 5..20 seconds. For each Hex or Condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1..4 Conditions. |
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Resilient Weapon - Weapon Spell
Energy: 10
Activation: 1 |
Duration: 5..20
Recharge: 4 |
Weapon Spell. For 5..20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1..6 Health regeneration and +24 armor. |
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Soothing Memories - Spell
Energy: 5
Activation: 1 |
Recharge: 5 |
Spell. Target ally is healed for 10..100 Health. If you are holding an item, you gain 3 Energy. |
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Spirit Light - Spell
Energy: 5
Activation: 1 |
Recharge: 4 |
Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. |
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Spirit Light Weapon - Weapon Spell [Elite]
Energy: 5
Activation: 1 |
Duration: 10
Recharge: 5 |
Weapon Spell. For 10 seconds, target ally gains 1..15 Health per second and an additional 1..15 Health per second if that ally is within earshot of a Spirit. |
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Spirit Transfer - Spell
Energy: 10
Activation: 0.25 |
Recharge: 5 |
Spell. The Spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost. |
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Tranquil Was Tanasen - Spell [Elite]
Energy: 10
Activation: 1 |
Duration: 5..20
Recharge: 20 |
Spell. Hold Tanasen's ashes for up to 5..20 seconds. While you hold his ashes, you have +10..25 armor and cannot be interrupted. |
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Vengeful Was Khanhei - Spell [Elite]
Energy: 5
Activation: 0.75 |
Duration: 5..11
Recharge: 20 |
Spell. Hold Khanhei's ashes for 5..11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 5..35 Health from that foe. |
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Vengeful Weapon - Weapon Spell
Energy: 5
Activation: 0.25 |
Duration: 8
Recharge: 3 |
Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15..60 Health from that foe. |
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Weapon of Shadow - Weapon Spell
Energy: 10
Activation: 1 |
Duration: 4..10
Recharge: 20 |
Weapon Spell. For 4..10 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. |
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Weapon of Warding - Weapon Spell
Energy: 10
Activation: 1 |
Duration: 3..8
Recharge: 5 |
Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. |
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Wielder's Boon - Spell
Energy: 5
Activation: 0.25 |
Recharge: 4 |
Spell. Heal target ally for 15..60 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 15..75 Health. |