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Ritualist: Channeling Magic

Eye of the North Skills

Agony Agony - Binding Ritual
Energy: 10
Activation: 3
Duration: 30..90
Recharge: 30
Binding Ritual. Create a level 1..8 Spirit. This Spirit causes 3..10 Health loss each second to foes within earshot. This Spirit loses 3..10 Health for each foe hurt in this way. This Spirit dies after 30..90 seconds.
Weapon of Aggression Weapon of Aggression - Weapon Spell
Energy: 10
Activation: 0.25
Duration: 5..15
Recharge: 10
Weapon Spell. For 5..15 seconds, you attack 25% faster.

Nightfall Skills

Caretaker's Charge Caretaker's Charge - Spell [Elite]
Energy: 5
Activation: 1
Recharge: 4
Spell. Target foe is struck for 20..75 lightning damage. If you are holding an item, you gain 5 Energy and 5..50 Health.
Destructive was Glaive Destructive was Glaive - Spell [Elite]
Energy: 10
Activation: 1
Duration: 10
Recharge: 10
Spell. Hold Glaive's ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all Enchantments and all foes in the area are struck for 10..100 lightning damage.
Gaze of Fury Gaze of Fury - Binding Ritual
Energy: 10
Activation: 2
Duration: 30..60
Recharge: 20
Binding Ritual. Destroy target Spirit and create a level 1..10 Spirit of Fury. This Spirit's attacks deal 5..20 damage. This Spirit dies after 30..60 seconds.
Offering of Spirit Offering of Spirit - Spell [Elite]
Energy: 5
Activation: 0.25
Recharge: 15
Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health.
Renewing Surge Renewing Surge - Spell
Energy: 5
Activation: 1
Recharge: 10
Spell. Target foe is struck for 15..60 lightning damage. If you are holding an item, this Skill recharges instantly.
Warmonger's Weapon Warmonger's Weapon - Weapon Spell
Energy: 10
Activation: 1
Duration: 5..15
Recharge: 20
Weapon Spell. For 5..15 seconds, If target ally attacks a foe who is not attacking, that foe is interrupted.
Weapon of Fury Weapon of Fury - Weapon Spell [Elite]
Energy: 5
Activation: 1
Duration: 5..20
Recharge: 8
Weapon Spell. For 5..20 seconds, target ally gains 5..50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack.
Wielder's Strike Wielder's Strike - Spell
Energy: 5
Activation: 1
Recharge: 5
Spell. Target foe is struck for 15..60 lightning damage. If you are under the effects of a weapon Spell, you deal an additional 15..60 lightning damage. This Spell causes Exhaustion.

Factions Skills

Ancestors' Rage Ancestors' Rage - Spell
Energy: 5
Activation: 0.75
Recharge: 8
Spell. All foes adjacent to target ally are struck for 30..130 lightning damage. This Spell causes Exhaustion.
Bloodsong Bloodsong - Binding Ritual
Energy: 5
Activation: 3
Duration: 30..150
Recharge: 30
Binding Ritual. Create a level 1..8 Spirit who dies after 30..150 seconds. Attacks by that Spirit steal up to 5..25 Health.
Channeled Strike Channeled Strike - Spell
Energy: 10
Activation: 2
Recharge: 4
Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item.
Clamor of Souls Clamor of Souls - Spell [Elite]
Energy: 10
Activation: 1
Recharge: 12
Spell. For each nearby ally, one nearby foe is struck for 10..115 lightning damage. (The same foe cannot be struck more than once.)
Cruel Was Daoshen Cruel Was Daoshen - Spell
Energy: 15
Activation: 1
Duration: 15..60
Recharge: 5
Spell. Hold Daoshen's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are struck for 10..115 lightning damage.
Destruction Destruction - Binding Ritual
Energy: 5
Activation: 3
Duration: 30
Recharge: 15
Binding Ritual. Create a level 1..10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1..5 damage for each second the Spirit was alive.
Essence Strike Essence Strike - Spell
Energy: 5
Activation: 1
Recharge: 8
Spell. Target foe is struck for 15..60 lightning damage. If any Spirits are within earshot, you gain 1..9 Energy.
Gaze from Beyond Gaze from Beyond - Spell
Energy: 5
Activation: 2
Recharge: 10
Spell. The Spirit nearest you loses 10..30 Health. Target foe is struck for 4 lightning damage for each point of Health lost.
Grasping Was Kuurong Grasping Was Kuurong - Spell [Elite]
Energy: 15
Activation: 1
Duration: 15..60
Recharge: 20
Spell. Hold Kuurong's ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are struck for 15..75 damage and knocked down.
Lamentation Lamentation - Spell
Energy: 5
Activation: 1
Recharge: 20
Spell. If target foe is within earshot of a corpse or Spirit, that foe takes 15..75 damage.
Nightmare Weapon Nightmare Weapon - Weapon Spell
Energy: 5
Activation: 1
Duration: 12
Recharge: 10
Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10..50 damage and steal up to 10..50 Health.
Painful Bond Painful Bond - Hex Spell
Energy: 15
Activation: 1
Duration: 10..20
Recharge: 12
Hex Spell. For 10..20 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..20 damage whenever hit by a Spirit's attack.
Signet of Spirits Signet of Spirits - Signet [Elite]
Activation: 1 Recharge: 20
Signet. You gain 3..12 Energy if you are within earshot of a Spirit.
Spirit Boon Strike Spirit Boon Strike - Spell
Energy: 10
Activation: 2
Recharge: 20
Spell. Target foe is struck for 10..100 lightning damage, and all Spirits near you gain 10..100 Health.
Spirit Burn Spirit Burn - Spell
Energy: 5
Activation: 1
Recharge: 6
Spell. Target foe is struck for 5..50 lightning damage. If any Spirits are within earshot, Spirit Burn deals +10..40 damage.
Spirit Rift Spirit Rift - Spell
Energy: 10
Activation: 2
Duration: 3
Recharge: 5
Spell. Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 25..135 lightning damage.
Spirit Siphon Spirit Siphon - Spell
Energy: 5
Activation: 0.25
Recharge: 3
Spell. Target Spirit loses all Energy. You gain 15..30% of that Energy.
Splinter Weapon Splinter Weapon - Weapon Spell
Energy: 5
Activation: 1
Duration: 20
Recharge: 5
Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attack deal 5..50 damage to all adjacent foes.
Wailing Weapon Wailing Weapon - Weapon Spell
Energy: 5
Activation: 1
Duration: 5..11
Recharge: 25
Weapon Spell. For 5..11 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.

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