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Monk: Smiting Prayers

Points in this attribute increase the effectiveness of skills linked to Smiting Prayers (i.e., skills that allow the Monk to inflict damage upon the target).

All skills are shown with minimum and maximum values. The minimum is with 0 points in the related attribute; the maximum is with 15 points in the related attribute. It is possible to have more than 15 points in a given attribute, but values will need to be calculated on the 15-point figures given in the individual descriptions.


Core Skills

Balthazar's Aura Balthazar's Aura - Enchantment Spell
Energy: 25
Activation: 2
Duration: 8
Recharge: 25
Enchantment Spell. For 8 seconds, foes adjacent to target ally take 10..25 holy damage each second.
Bane Signet Bane Signet - Signet
Activation: 1 Recharge: 20
Signet. Target foe takes 26..56 holy damage. If that foe was attacking, he is knocked down.
Banish Banish - Spell
Energy: 5
Activation: 1
Recharge: 10
Spell. Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures.
Judge's Insight Judge's Insight - Enchantment Spell
Energy: 10
Activation: 2
Duration: 8..20
Recharge: 10
Enchantment Spell. For 8..20 seconds, target ally's attacks deal holy damage and have +20% armor penetration.
Retribution Retribution - Enchantment Spell
Energy: 10
Activation: 2
Duration: upkeep
Recharge: 0
Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage).
Scourge Healing Scourge Healing - Hex Spell
Energy: 10
Activation: 2
Duration: 30
Recharge: 5
Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 15..80 holy damage.
Signet of Judgment Signet of Judgment - Signet [Elite]
Activation: 1 Recharge: 20
Signet. Target foe is knocked down. That foe and all adjacent foes take 15..75 holy damage.
Smite Hex Smite Hex - Spell
Energy: 5
Activation: 1
Recharge: 12
Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10..85 damage.
Strength of Honor Strength of Honor - Enchantment Spell
Energy: 10
Activation: 2
Duration: upkeep
Recharge: 0
Enchantment Spell. While you maintain this Enchantment, target ally deals 3..15 more damage in melee.
Zealot's Fire Zealot's Fire - Enchantment Spell
Energy: 10
Activation: 0.25
Duration: 60
Recharge: 30
Enchantment Spell. For 60 seconds, whenever you use a Skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy.

Eye of the North Skills

Castigation Signet Castigation Signet - Signet
Activation: 1 Recharge: 15
Signet. Target foe takes 26..56 holy damage. If that foe was attacking, you gain 1..10 Energy.
Purifying Veil Purifying Veil - Enchantment Spell
Energy: 5
Activation: 1
Duration: upkeep
Recharge: 6
Enchantment Spell. While you maintain this Enchantment, Conditions expire 5..50% faster on target ally. When this Enchantment ends, one Condition is removed from that ally.
Smite Condition Smite Condition - Spell
Energy: 5
Activation: 1
Recharge: 7
Spell. Remove one Condition from target ally. If a Condition was removed, foes in the area take 10..60 damage.

Nightfall Skills

Balthazar's Pendulum Balthazar's Pendulum - Enchantment Spell [Elite]
Energy: 5
Activation: 0.25
Duration: 5..20
Recharge: 5
Enchantment Spell. For 5..20 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead.
Defender's Zeal Defender's Zeal - Hex Spell [Elite]
Energy: 5
Activation: 1
Duration: 5..25
Recharge: 5
Hex Spell. For 5..25 seconds, whenever target foe hits with an attack, you gain 2 Energy.
Judge's Intervention Judge's Intervention - Enchantment Spell
Energy: 5
Activation: 0.25
Duration: 10
Recharge: 8
Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 damage.
Reversal of Damage Reversal of Damage - Enchantment Spell
Energy: 5
Activation: 0.25
Duration: 8
Recharge: 6
Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75).
Scourge Enchantment Scourge Enchantment - Hex Spell
Energy: 10
Activation: 2
Duration: 30
Recharge: 5
Hex Spell. For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15..75 damage.
Signet of Mystic Wrath Signet of Mystic Wrath - Signet
Activation: 2 Recharge: 20
Signet. Target foe takes 5..35 holy damage for each Enchantment on you (maximum 100 holy damage).

Factions Skills

Kirin's Wrath Kirin's Wrath - Spell
Energy: 5
Activation: 2
Duration: 5
Recharge: 30
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.
Ray of Judgment Ray of Judgment - Spell [Elite]
Energy: 15
Activation: 1
Duration: 10
Recharge: 30
Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30..105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3..9 seconds.
Signet of Rage Signet of Rage - Signet
Activation: 1 Recharge: 20
Signet. Target foe takes 10..40 holy damage and +5..20 holy damage for each adrenaline skill that foe has.
Spear of Light Spear of Light - Spell
Energy: 5
Activation: 1
Recharge: 15
Spell. Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe.
Stonesoul Strike Stonesoul Strike - Skill
Energy: 5
Activation: 0.75
Recharge: 8
Skill. Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.
Word of Censure Word of Censure - Spell [Elite]
Energy: 10
Activation: 1
Recharge: 2
Spell. Target foe takes 15..75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge.

Prophecies Skills

Balthazar's Spirit Balthazar's Spirit - Enchantment Spell
Energy: 10
Activation: 2
Duration: upkeep
Recharge: 0
Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
Holy Strike Holy Strike - Skill
Energy: 5
Activation: 0.75
Recharge: 8
Skill. Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.
Holy Wrath Holy Wrath - Enchantment Spell
Energy: 10
Activation: 2
Duration: upkeep
Recharge: 0
Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy.
Scourge Sacrifice Scourge Sacrifice - Hex Spell
Energy: 10
Activation: 1
Duration: 8..20
Recharge: 5
Hex Spell. For 8..20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount.
Shield of Judgment Shield of Judgment - Enchantment Spell [Elite]
Energy: 15
Activation: 1
Duration: 8..20
Recharge: 45
Enchantment Spell. For 8..20 seconds, anyone striking target ally with an attack is knocked down and suffers 5..50 damage.
Smite Smite - Spell
Energy: 10
Activation: 1
Recharge: 10
Spell. This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage.
Symbol of Wrath Symbol of Wrath - Spell
Energy: 5
Activation: 2
Duration: 5
Recharge: 30
Spell. For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.

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