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Guild Wars 2006 World Championship
America Match 6 Report

Patient Relaxed People (8) vs Eternum Pariah (1)
Battle #1 in Eternum Pariah’s Guild Hall (Warrior Isle)

EP build: Ranger/Mesmer Spike with 2 Monks and a Bonder
pRp build: Ranger/Mesmer Spike with 2 Monks and a Bonder

  • Both sides came equipped with similar builds.
     
  • pRp quickly repelled EP with well-timed spikes, forcing EP to restart.
     
  • EP put up a fight and squeezed off a few kills before they were forced to retreat into their base, where they split up their team and forced pRp to duke it out on two fronts.
     
  • EP assassinated a number of their opponent’s NPCs.
     
  • In a rare display of fortune and blind luck, pRp dodged a rash of Catapult shots.
     
  • At the 30-minute mark, EP racked up the body count on pRp, but their enemy quickly recovered and denied them the morale boost.
     
  • The battle raged back and forth until pRp systematically demolished EP’s NPCs at the flag.
     
  • pRp initiated a strong push toward the other team’s Guild Lord 46 minutes from the start, where they caught EP off guard. pRp quickly dropped EP’s Monks before focusing their attention on the Guild Lord.

Victor: Patient Relaxed People


Patient Relaxed People (8) vs Eternum Pariah (1)
Battle #2 in Patient Relaxed People’s Guild Hall (Warrior Isle)

EP build: Nearly Unchanged
pRp build: Nearly Unchanged

  • pRp started off strong and earned some quick kills on the opposing team.
     
  • A barrage of spikes was thrown at EP until pRp scored several kills and snatched a morale boost.
     
  • After 11 minutes, EP engaged in a split maneuver and pushed pRp around, slowly killing off the enemy’s NPCs, forcing them to take a defensive stance.
     
  • For the next 25 minutes, both teams remained deadlocked in vicious combat.
     
  • EP broke the stalemate and dropped a number of pRp players, taking control of the morale boost.
     
  • pRp suffered more losses as EP pushed into their base and killed off the Guild Lord.

Victor: Eternum Pariah


Patient Relaxed People (8) vs Eternum Pariah (1)
Battle #3 in Eternum Pariah’s Guild Hall (Warrior Isle)

EP build: Unknown
pRp build: Unknown

This match was restarted due to one of pRp’s players dropping before the game commenced.


Patient Relaxed People (8) vs Eternum Pariah (1)
Battle #4 in Eternum Pariah’s Guild Hall (Warrior Isle)

EP build: Unknown
pRp build: Unknown

This match was restarted due to technical issues, per ArenaNet’s decision.


Patient Relaxed People (8) vs Eternum Pariah (1)
Battle #5 in Eternum Pariah’s Guild Hall (Warrior Isle)

EP build: WM-style split
pRp build: Ranger Spike/Mesmer Spike with 2 Monks and a Bonder

  • EP switched to a WM style with 4 Warriors and a heavy split, with pRP also adjusting their lineup.
     
  • EP earned quick kills on pRp’s NPCs and forced them back into their base.
     
  • pRp masterfully held the flag and systematically spiked members of the other team, quickly working off their Death Penalty.
     
  • Surrounded, pRp was forced to patrol both sides of their base to ward off attackers, eventually holding a strong morale advantage for most of the game.
     
  • After a long, drawn out exchange, the Victory or Death condition kicked in.
     
  • EP advanced with their NPCs, which pRp sent packing, killing their NPCs in the process.
     
  • pRp retained control of the flag, and spiking a few targets at every opportunity.
     
  • After countless close calls with the Catapult, pRp finally suffers several casualties giving EP some much needed morale boosts.
     
  • At the 80-minute mark, pRp sustained a huge loss to the Catapult. EP took quick advantage of the miscalculation and pressed ahead, earning a morale boost and more kills along the way.
     
  • pRp retaliated and managed to sneak a team into EP’s base. Their attack on the Guild Lord comes a bit late as EP’s Monks were already in position.
     
  • While EP fought off the invasion, they performed their own attack against pRp’s Guild Lord, taking victory. It was a fantastic match, with pRp lasting much longer then expected.

Victor: Eternum Pariah